![]() ![]() in the root directory, as in the OB unpack? In addition, this allows you to save space - if you download pirate unpacks, then you will have your own hl2 folders for each game, containing copies of the content (albeit not all) of the original HL2, and if everything is collected in common GCPs, then each the game will connect those GCPs that it needs (it is impossible to stuff all the games into one folder so that hl2 is common for them, because they use different versions of the engine (it is contained in the bin folder)).Īnd what prevents you from creating folders xl2, episodic, ep2, etc. By the way, defragmenting the cache in Steam is not the GCP itself on the screw, so there may be a complete delay during fragmentation. Who cares about the place, it makes sense to unpack the GCP into the folder with the account. And the loading of maps itself is way and slightly, but slower. This, and the fact that all the content is collected in large files (it is much easier to read a single file than thousands of small ones), allows you to read all the data much faster.
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